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Grant authored
- main canvas & blank canvas drawing moved to separate worker thread (if possible) - server jobs moved to separate process (fixing CPU leak on heatmap generation) - pixels now store if they are on top reducing db queries - remove various methods to store pixel data in redis, reducing delay for various actions additional fixed: (came up during performance fixes) - added square fill (fixes #15) - redraw loop (fixes #59) - added keybind to deselect current color (fixes #54) - pixel undos no longer delete the pixel from the db - server logging now indicates what module triggered the log
Grant authored- main canvas & blank canvas drawing moved to separate worker thread (if possible) - server jobs moved to separate process (fixing CPU leak on heatmap generation) - pixels now store if they are on top reducing db queries - remove various methods to store pixel data in redis, reducing delay for various actions additional fixed: (came up during performance fixes) - added square fill (fixes #15) - redraw loop (fixes #59) - added keybind to deselect current color (fixes #54) - pixel undos no longer delete the pixel from the db - server logging now indicates what module triggered the log
start_job_worker.ts 136 B
import { Jobs } from "../jobs/Jobs";
import { loadSettings } from "../lib/Settings";
loadSettings(true).then(() => {
new Jobs();
});