import EventEmitter from "eventemitter3"; import { ClientConfig, IPalleteContext, IPosition, Pixel, } from "@sc07-canvas/lib/src/net"; import Network from "./network"; import { ClickEvent, HoverEvent, PanZoom, } from "@sc07-canvas/lib/src/renderer/PanZoom"; import { toast } from "react-toastify"; import { KeybindManager } from "./keybinds"; interface CanvasEvents { /** * Cursor canvas position * (-1, -1) is not on canvas * @param position Canvas position * @returns */ cursorPos: (position: IPosition) => void; } export class Canvas extends EventEmitter { static instance: Canvas | undefined; private _destroy = false; private config: ClientConfig = {} as any; private canvas: HTMLCanvasElement; private PanZoom: PanZoom; private ctx: CanvasRenderingContext2D; private cursor = { x: -1, y: -1 }; private pixels: { [x_y: string]: { color: number; type: "full" | "pending" }; } = {}; lastPlace: number | undefined; constructor(canvas: HTMLCanvasElement, PanZoom: PanZoom) { super(); Canvas.instance = this; this.canvas = canvas; this.PanZoom = PanZoom; this.ctx = canvas.getContext("2d")!; this.PanZoom.addListener("hover", this.handleMouseMove.bind(this)); this.PanZoom.addListener("click", this.handleMouseDown.bind(this)); this.PanZoom.addListener("longPress", this.handleLongPress); Network.waitFor("pixelLastPlaced").then( ([time]) => (this.lastPlace = time) ); Network.on("pixel", this.handlePixel); } destroy() { this._destroy = true; this.PanZoom.removeListener("hover", this.handleMouseMove.bind(this)); this.PanZoom.removeListener("click", this.handleMouseDown.bind(this)); this.PanZoom.removeListener("longPress", this.handleLongPress); Network.off("pixel", this.handlePixel); } loadConfig(config: ClientConfig) { this.config = config; this.canvas.width = config.canvas.size[0]; this.canvas.height = config.canvas.size[1]; // we want the new one if possible // (this might cause a timing issue though) // if we don't clear the old one, if the canvas gets resized we get weird stretching if (Object.keys(this.pixels).length > 0) Network.clearPrevious("canvas"); Network.waitFor("canvas").then(([pixels]) => { console.log("loadConfig just received new canvas data"); this.handleBatch(pixels); this.draw(); }); this.draw(); } hasConfig() { return !!this.config; } getConfig() { return this.config; } /** * Get nearby pixels * @param x * @param y * @param around (x,y) +- around */ getSurroundingPixels(x: number, y: number, around: number = 3) { let pixels = []; for (let offsetY = 0; offsetY <= around + 1; offsetY++) { let arr = []; for (let offsetX = 0; offsetX <= around + 1; offsetX++) { let targetX = x + (offsetX - around + 1); let targetY = y + (offsetY - around + 1); let pixel = this.pixels[targetX + "_" + targetY]; if (pixel) { arr.push("#" + (this.Pallete.getColor(pixel.color)?.hex || "ffffff")); } else { arr.push("transparent"); } } pixels.push(arr); } return pixels; } handleLongPress = (clientX: number, clientY: number) => { KeybindManager.handleInteraction( { key: "LONG_PRESS", }, { clientX, clientY, } ); }; handleMouseDown(e: ClickEvent) { if (!e.alt && !e.ctrl && !e.meta && !e.shift && e.button === "LCLICK") { const [x, y] = this.screenToPos(e.clientX, e.clientY); this.place(x, y); } else { // KeybindManager.handleInteraction({ // key: e.button, // alt: e.alt, // ctrl: e.ctrl, // meta: e.meta, // shift: e.meta // }, ) } } handleMouseMove(e: HoverEvent) { const canvasRect = this.canvas.getBoundingClientRect(); if ( canvasRect.left <= e.clientX && canvasRect.right >= e.clientX && canvasRect.top <= e.clientY && canvasRect.bottom >= e.clientY ) { const [x, y] = this.screenToPos(e.clientX, e.clientY); this.cursor.x = x; this.cursor.y = y; } else { this.cursor.x = -1; this.cursor.y = -1; } this.emit("cursorPos", this.cursor); } handleBatch = (pixels: string[]) => { if (!this.config.canvas) { throw new Error("handleBatch called with no config"); } for (let x = 0; x < this.config.canvas.size[0]; x++) { for (let y = 0; y < this.config.canvas.size[1]; y++) { const hex = pixels[this.config.canvas.size[0] * y + x]; const color = this.Pallete.getColorFromHex(hex); this.pixels[x + "_" + y] = { color: color ? color.id : -1, type: "full", }; } } }; handlePixel = ({ x, y, color }: Pixel) => { this.pixels[x + "_" + y] = { color, type: "full", }; }; palleteCtx: IPalleteContext = {}; Pallete = { getColor: (colorId: number) => { return this.config.pallete.colors.find((c) => c.id === colorId); }, getSelectedColor: () => { if (!this.palleteCtx.color) return undefined; return this.Pallete.getColor(this.palleteCtx.color); }, getColorFromHex: (hex: string) => { return this.config.pallete.colors.find((c) => c.hex === hex); }, }; updatePallete(pallete: IPalleteContext) { this.palleteCtx = pallete; } place(x: number, y: number) { if (!this.Pallete.getSelectedColor()) return; // TODO: redo this as the server now verifies placements differently // if (this.lastPlace) { // if (this.lastPlace + this.config.pallete.pixel_cooldown > Date.now()) { // console.log("cannot place; cooldown"); // return; // } // } Network.socket .emitWithAck("place", { x, y, color: this.Pallete.getSelectedColor()!.id, }) .then((ack) => { if (ack.success) { this.lastPlace = Date.now(); this.handlePixel(ack.data); } else { // TODO: handle undo pixel toast.info(ack.error); console.warn( "Attempted to place pixel", { x, y, color: this.Pallete.getSelectedColor()!.id }, "and got error", ack ); } }); } canvasToPanZoomTransform(x: number, y: number) { let transformX = 0; let transformY = 0; if (this.PanZoom.flags.useZoom) { // CSS Zoom does not alter this (obviously) transformX = this.canvas.width / 2 - x; transformY = this.canvas.height / 2 - y; } else { transformX = this.canvas.width / 2 - x; transformY = this.canvas.height / 2 - y; } return { transformX, transformY }; } panZoomTransformToCanvas() { const { x, y, scale: zoom } = this.PanZoom.transform; const rect = this.canvas.getBoundingClientRect(); let canvasX = 0; let canvasY = 0; if (this.PanZoom.flags.useZoom) { // css zoom doesn't change the bounding client rect // therefore dividing by zoom doesn't return the correct output canvasX = this.canvas.width - (x + rect.width / 2); canvasY = this.canvas.height - (y + rect.height / 2); } else { canvasX = this.canvas.width / 2 - (x + rect.width / zoom); canvasY = this.canvas.height / 2 - (y + rect.height / zoom); canvasX += this.canvas.width; canvasY += this.canvas.height; } canvasX >>= 0; canvasY >>= 0; return { canvasX, canvasY }; } debug(x: number, y: number, id?: string) { if (document.getElementById("debug-" + id)) { document.getElementById("debug-" + id)!.style.top = y + "px"; document.getElementById("debug-" + id)!.style.left = x + "px"; return; } let el = document.createElement("div"); if (id) el.id = "debug-" + id; el.classList.add("debug-point"); el.style.setProperty("top", y + "px"); el.style.setProperty("left", x + "px"); document.body.appendChild(el); } screenToPos(x: number, y: number) { // the rendered dimentions in the browser const rect = this.canvas.getBoundingClientRect(); let output = { x: 0, y: 0, }; if (this.PanZoom.flags.useZoom) { const scale = this.PanZoom.transform.scale; output.x = x / scale - rect.left; output.y = y / scale - rect.top; } else { // get the ratio const scale = [ this.canvas.width / rect.width, this.canvas.height / rect.height, ]; output.x = (x - rect.left) * scale[0]; output.y = (y - rect.top) * scale[1]; } // floor it, we're getting canvas coords, which can't have decimals output.x >>= 0; output.y >>= 0; return [output.x, output.y]; } draw() { this.ctx.imageSmoothingEnabled = false; const bezier = (n: number) => n * n * (3 - 2 * n); this.ctx.globalAlpha = 1; this.ctx.fillStyle = "#fff"; this.ctx.fillRect( 0, 0, this.config.canvas.size[0], this.config.canvas.size[1] ); for (const [x_y, pixel] of Object.entries(this.pixels)) { const [x, y] = x_y.split("_").map((a) => parseInt(a)); this.ctx.globalAlpha = pixel.type === "full" ? 1 : 0.5; this.ctx.fillStyle = pixel.color > -1 ? "#" + this.Pallete.getColor(pixel.color)!.hex : "transparent"; this.ctx.fillRect(x, y, 1, 1); } if (this.palleteCtx.color && this.cursor.x > -1 && this.cursor.y > -1) { const color = this.config.pallete.colors.find( (c) => c.id === this.palleteCtx.color ); let t = ((Date.now() / 100) % 10) / 10; this.ctx.globalAlpha = t < 0.5 ? bezier(t) : -bezier(t) + 1; this.ctx.fillStyle = "#" + color!.hex; this.ctx.fillRect(this.cursor.x, this.cursor.y, 1, 1); } if (!this._destroy) window.requestAnimationFrame(() => this.draw()); } }